Future Play - The International Conference on the Future of Game Design and Technology
Plan to join a bunch of cool, smart people at Canada's premier multi-dimensional computer games and digital media research knowledge transfer forum.
If you lead a game development team of any size, you will leave this full 3-day course with new tools to help you keep projects on track, motivate team members, and conduct risk analysis. Sessions run concurrent with the Future Play 2008 conference, and during the three-day course you'll be invited to join Future Play 2008 plenary sessions, meals and breaks, so you can network between learning sessions. At the end you'll walk away with production techniques and management skills, and your copy of the Game Production Handbook, 2008 Edition.
Space is limited; register early to avoid disappointment.
What are people saying about Future Play?
"I loved the international feel of the conference."
"Excellent experience overall, definitely would recommend."
"I loved getting to talk to my peers in the field. I would be willing to help organize next year's conference."
"Fantastic, insightful and relevant discussion."
New this year - 3 full days!
At Future Play 2008 you'll be able to spend three full days with people from academic, industry and government worlds, examining some of the hottest new research and development information from the world of computer games development
A number of accepted papers will be considered for publication in the journal Loading...
Loading... is an open access journal that attempts to provide a mixed-methods approach to the study of digital games, and therefore invites not only traditional academic papers, but may reprint 'classic' works in the field, as well as provide a forum for machinima, new and open-source innovative code, product reviews, blogs, program descriptions and course outlines for games studies and 'conversations' within and across the trajectories of inquiry and activity that constitute Canadian Games Studies now and into the future.