Future Play History
Since 2002, Algoma University has been hosting this international conference to advance game design and technology. Future Play features peer-reviewed academic research and discussion on creative and experimental game design and development. Formerly known as the CGT Conference, Future Play brings together researchers, developers, and government partners for formal and informal engagement and examination of emergent features of computer game development for entertainment, for learning/teaching, for serious purposes and to impact society. Future Play also provides an important forum for future game development talent to gain perspective on the knowledge, skills and attitude required to succeed in the game development world. Beginning with Future Play 2007 Algoma University teamed up with the Ontario University Institute of Technology to give Future Play attendees the chance to interact with some of the most talented people in the games world today. Future Play will be held at the Vancouver Convention Center, in Vancouver British Columbia, Canada, May 6-7 2010.
For copies of proceedings from previous Future Play conferences, e-mail futureplay@algomau.ca.
Speakers at past Future Play conferences include:
Ben Sawyer, Co-founder of Digitalmill and of the Serious Games Initiative.
John Buchanan, Director of Technology for Relic Entertainment.
Don Daglow, Interactive Entertainment.
Katie Salen, Associate Professor in the Design and Technology Program, and Director of the Center for Transformative Media, at Parsons The New School for Design.
Ken Perlin, Professor in the Department of Computer Science at New York University and founding director of the Media Research Laboratory.
Jackie Copland, member of the Global University Relations Team of Electronic Arts (EA).
Constance Steinkuehler, Assistant Professor in the Educational Communication & Technology program in the Curriculum & Instruction department at the University of Wisconsin-Madison.
John Lester, Boston Operations Director at Linden Lab (creators of Second Life).
Jeb Havens, Lead Designer at 1st Playable Productions.
Ernest Adams, Co-founder of the International Game Developers Association.
Brian Robbins, Executive Producer at Fuel Industries, Inc.
Clint Hocking, Creative Director at Ubisoft.
Eric Zimmerman, Co-founder of gameLab.
Trevor Fencott, CEO, Bedlam Games.
Carrie Heeter, Professor of Serious Game Design in the Department of Telecommunication, Information Studies, and Media, at Michigan State University.












